6/25/2023 0 Comments Trillian mcmillan![]() Rig resists, more shield points and Shield regen, etc.) The imbalance becomes especially pernicious in that a slowed small craft is extremely vulnerable to losing it's speed advantage unlike a similarly speed modded large craft.Ĭurrently a 'disrespected' disadvantage as its impact on ship performance is negligible compared to the benefits associated with increasing signature (i.e. The speed gains currently available to small and large craft are fairly comparable in total end values and one or two web modules is woefully ineffective as a countermeasure. ![]() The speed and maneuverability effect on large multi-slot battleships is arguably disproportionately effective compared to small craft. Larger Neutralizer do not backwards scale effectiveness on small targets as they auto hit and their effect is disproportionately devastating to smaller craft. No directly proportional viable defense, save out Neutralizing or Nossing the neutralizer. Has no 'to hit' and automatically succeeds on any target in range. Larger NOS do not backwards scale effectiveness on small targets as they auto hit and their effect is disproportionately devastating to smaller craft. Only defense is _equivalently sized Nos_ of _same rarity/effectiveness_ and ECM (break lock) once in range. As the story so far we have a few issues contentious enough to be bandied about the forums consistently (as well as griped about in general, and to my mind, with good cause).
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